With a plethora of Content Management Systems available today, it becomes very difficult to choose form one of them. As a matter of fact, the CMS that you would choose would also depend on the architecture or the platform where you would deploy your project. Having discussed on the Joomla CMS which is based on PHP and MySql, it is now time to review the Umbraco CMS that is based on Microsoft’s ASP.NET technology. Well, this one is for the .NET fans. The entire source of the CMS has been written in C# and is available for the developers to download and modify for free. Yes, Umbraco is open source.
You do not require beforehand knowledge of Microsoft’s .NET framework or C# in particular, to get started with the Umbraco CMS. All you would need is Microsoft’s Internet Information Services (IIS) server, where you would host and deploy your website.
You need to have your website content updated regularly if you want your visitors to keep visiting your website. This may be easy as it seems, but imagine a situation where regular updating of content may overload the server with information that might be quite cumbersome for you to manage. This is where the need for a Content Management System (CMS) arises and Joomla is one such CMS tool, that we shall be discussing here. Whether you are a professional web designer, delivering high end service oriented websites to your clients or a naive user, just starting off to develop your own personal website with minimal programming knowledge, Joomla can assist you in more ways than one to publish as well as manage the content of your website, right from the word “go”.
Unlike many content management systems which maintain content in a haphazard manner, Sitecore maintains data in a structured content tree.
Data is represented as items. These items of different types are combined in a tree structure such that an item can have a parent and child items.
Templates are like Object Oriented Classes. A template contains fields that contain the actual content for an item. An item is an instance of a template just as an Object is an instance of a class. A template can have a “Master” which is used to create an item of a template. A master plays the same role as an Object Oriented Constructor. Masters can be configured to specify default values for fields and can specify sub-items that should be created when an item is first created. Templates can be based on other templates and inherit their fields, much like Object Oriented inheritance.
A company should redesign their website for many reasons. For a company the decision to redesign a website may be more compelling than for a personal website or community website. A small company may have budgetary constraints that prevent a redesign of their website. However the increasing role played by online marketing [...]